Topics that pertain to design and creation, including critical thinking methods, sustainability and articulation.
- Design for disassembly - techniques designing products so they can be easily and responsibly disassembled or disposed of
- Design for experiments - designing objects for experimentation
- Design for manufacture - design objects for ease and facility of manufacturing
- Design for quality - design to ensure quality production
- Design for testability - design products to ensure resilience and ease of testability
- Graphics - visual presentations on a surface
- Process design - the design of processes for the physical and/or chemical transformation of materials
- Product design - the designing of commercial products for sale or use
- Prototypes - early samples or models built to test the feasibility and use of a product
- Technical drawing - a drawing specifying the technical requirements of a product
- User centered design - or UCD, also known as pervasive usability, a design process where the needs and wants of the end-user of a product are given foremost attention at each stage of design
- Virtual prototyping - creating a simulated prototype product to be tested online
This category has the following 12 subcategories, out of 12 total.
Pages in category "Design methodology"
The following 16 pages are in this category, out of 16 total.
Media in category "Design methodology"
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- Design Methodology N...